A precision platformer about toast. I worked on this game together with two friends. The player has to collect toppings to gain special abilities that are required to clear the levels. This project was the first time I did pixel art and level design. I also did some level building in Unity and learned a lot about the technical aspects of making a game.
Pixel art assets, character walking, idle and jump animations and UI design by me, character dash animation by Daniëlle Maat, UI animations and programming by Alex Maat